
I can write that subroutine myself if they need assistance. I could be looking at a fully rendered sequence right now in any flavor of FCP.” (What did you eat?!) When you return you think, “Damn it. You end up leaving your computer for an hour. I won’t even get into the fact that Premiere desperately needs BACKGROUND RENDERING, but a really small step in the right direction would be to add a simple auto-render idle timer, such as FCP 7’s “Start render after X minutes” option or DaVinci Resolve’s “Enable background caching after X seconds.” Those excruciating seconds of delay add up over hundreds of hours of editing and can completely break your flow.


In FCP 7 I would set that option high enough that I could open up a project months later and thumbnails would still be completely in tact, even if I had worked on many projects in the interim. Give the user the option to set the location and maximum size of the cache. I guess there has to be some form of minuscule cache for thumbnail images, but for the most part, every time you move somewhere in the Timeline, the thumbnails are recreated directly from the video files on the source drive, and slowly.Ī persistent disk cache of thumbnail images would require very little storage space and could always be deleted. Years later, I’ve accepted that it’s just poor design that has never been improved. I assumed this was a bug when I first switched to Premiere. Those After Effects users who are used to this feature can continue to appreciate it in Premiere, while it should no longer be a problem for the rest of us. I don’t personally have any use for this behavior, but it has also been brought to my attention that I’m not Adobe’s only customer. Update: It has been brought to my attention that this has in fact been fixed! My thanks to Dave McGavran of Adobe for bringing me up to date.ĭouble-clicking in an open area of the project window still opens up the import window, but accidentally clicking in the small gaps between bin items no longer does. This behavior can only be described as evil. I have no idea what function that preference option is associated with, but it has zero impact on the, ahem, tool tips.īesides, the tool tips can be helpful, such as when you want to see the name of clip while zoomed out, but why the hell do they interfere with drag and drops?!ĭouble-clicking in the Project panel pops open Import window if you miss the bin item you were trying to click You think you’ve got me: Why don’t I uncheck “Show Tool Tips” in the General Preferences? Because that does nothing. So you do it again, this time remembering to delicately maneuver the clip around the tool tip but not so far left or right that it changes position in time and overwrites the wrong clip. Dragging again won’t kill you - even after the thousandth time it happens. Goddamn it.” Then you take a breath and thank whomever you care to thank that you’re getting paid (hopefully) to play with pictures and sounds. You drop the clip and it goes right back to where it started. The mouse pointer changes to a hand with the universal symbol for “not allowed.” So during a quick drag and drop, the only thing that happens…is nothing.


Why should that be a problem? Because the tool tip inexplicably blocks you from being able to drop the clip there. That’s great and all, but the tool tip shows up right in the middle of the lower clip. In other words, it says “00:00:00:00” if you’re just moving the clip straight down to a lower track.
Warp stabilizer requires clip dimensions to match sequence fix by nesting code#
When dragging a clip in the Timeline from one track to the track directly below it, a tool tip pops up to display the time code differential between the clips current position and new position. The sloppiness that has allowed this problem to persist for years is dismaying.
